Nautilus uses breadcrumbs, you can use that to jump to the parent directory or any other directory in the path. A 'dedicated' parent directory button would be redundant.
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Originally posted by AnonymousCoward View PostNautilus uses breadcrumbs, you can use that to jump to the parent directory or any other directory in the path. A 'dedicated' parent directory button would be redundant.
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Originally posted by kebabbert View PostWhy did they not join forces with Gnome Commander instead? Now there are two identical programs: Emperor and Gnome Commander.
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Originally posted by locovaca View PostYou make that sound like it's a problem. Providing several paths to the same end result should be considered a feature. It allows people to use the action that best suits their usage patterns.
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Sorry, I've got to go.
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Originally posted by liam View PostThere are several reasons for why a single way of doing something is considered better: 1. less code maintenance, 2. interface is easier to learn, 3. more pure metaphors can be used (by choosing a single way to do things a desktop can be designed with limited scope but still be able to do most things easily).
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Sorry, I've got to go.
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Originally posted by liam View PostThere are several reasons for why a single way of doing something is considered better: 1. less code maintenance, 2. interface is easier to learn, 3. more pure metaphors can be used (by choosing a single way to do things a desktop can be designed with limited scope but still be able to do most things easily).
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Sorry, I've got to go.
"Move one Up" and "move to a specific folder somewhere in the hierarchie of parent directories" can't be called the same "metaphor" (or just job). Also handling one static "up"-button is easier from the users POV, when you don't remember exactly, where a specific file or folder lies in the path up. Hover mouse over the button, move your eyes to the file view, press once and watch, press again, again, until you find what you are looking for. You don't have to move your eyes away to find where to click.
Breadcrumb forces you to move your eyes away from the file-view to find the point where to click (the last entry in the breadcrumb). So you constantly have to refocus which is tiring.
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Originally posted by locovaca View PostYou make that sound like it's a problem. Providing several paths to the same end result should be considered a feature. It allows people to use the action that best suits their usage patterns.
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Originally posted by locovaca View PostSounds like we don't need all of these Linux Distributions then. Or Operating Systems. Or PC Manufacturers. We should all be using the same systems built in the same factory shipped from the same place running the same OS and same set of programs that have no functional overlap, right? Or shall you continue to arbitrarily decide what can be duplicated and what cannot be?
As for your comments, that's not a bad idea IF we know the best model to build to, but we don't.
Also, I don't think the choices the designers have made are arbitrary, they just aren't well communicated.
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Originally posted by schmalzler View PostLast time i tried gnome3, the activities could be reached by just moving the mouse to the top left or by clicking on that "activities"-Button. Again - more paths then needed?
"Move one Up" and "move to a specific folder somewhere in the hierarchie of parent directories" can't be called the same "metaphor" (or just job). Also handling one static "up"-button is easier from the users POV, when you don't remember exactly, where a specific file or folder lies in the path up. Hover mouse over the button, move your eyes to the file view, press once and watch, press again, again, until you find what you are looking for. You don't have to move your eyes away to find where to click.
Breadcrumb forces you to move your eyes away from the file-view to find the point where to click (the last entry in the breadcrumb). So you constantly have to refocus which is tiring.
For your first point, are you asking me if more paths are needed? Yes, one more path should be created by using gestures (having used GS on a tablet trying to touch the hot corner is not as easy as it should be, but I also think EVERY tablet gui needs to be heavily rethought with gestures in mind).
The second point is a bit harder. File browsing is not really a metaphor. It is a direct translation of how the computer stores things to the user in visual form. An abstraction (part of DE wide metaphor) would be activities (which is where Gnome SHOULD be going but I've seen little to no actual work towards this) but that is a pretty radical change to how we deal with computers for the most part, or pervasive searching (which I think they are moving towards).
So while file management is a bit messier in GS the idea is so low level that all file managers are pretty sucky (though Dolphin is definitely the least sucky).
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