Originally posted by NoEffex
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Mono 2.8 Is Out With C# 4.0, Better Performance
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Originally posted by jacob View PostIf you expect to read only from people who agree with you, you may be disappointed. Get a life.
And regarding Tomboy/Gnote, why is it when someone does the hard work to make an application leaner and meaner with less baggage, that you, the application authors and others has to bash it.
The fine and godd OSS spirits are lacking in the Mono world. Instead they are chanting like a MS TE. That is sad.
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Can the microtards please get a notion of hisrory before they put a stamp on us freetards? You can start by Googling 'SCO', 'The yellow read to cairo', 'embrace, extent and extinguish', 'TomTom Fat Microsoft lawsuit', 'Linux car patent Microsoft FUD', 'Novell Microsoft Grocklaw' and 'Microsoft antitrust'.
When you're done waking up, tell me again that Linux needs Mono.
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Originally posted by NoEffex View PostC++ is better than C for desktop applications. C is better for super-reliable server applications.
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Originally posted by V!NCENT View PostWhen you're done waking up, tell me again that Linux needs Mono.
Tomboy is not going away, and it will continue to be developed on the extremely productive Mono/GTK# language platform.
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Damn, it's so extremely productive that one developer can trivially implement that which took Gimp around a decade to fix: dockable panels.
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Originally posted by V!NCENT View PostCan the microtards please get a notion of hisrory before they put a stamp on us freetards? You can start by Googling 'SCO', 'The yellow read to cairo', 'embrace, extent and extinguish', 'TomTom Fat Microsoft lawsuit', 'Linux car patent Microsoft FUD', 'Novell Microsoft Grocklaw' and 'Microsoft antitrust'.
When you're done waking up, tell me again that Linux needs Mono.
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Originally posted by Hephasteus View PostDo I have to approach this situation firmly grounded in reality when some divorced ideological approach can make enemies friends right up till they are stabbed in the back.
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Originally posted by movieman View PostWhy would anyone use C for a 'super-reliable application' when it has even more reliability issues than C++? Destructors and STL are vastly superior to manual memory management in C, if you don't want your server to crash every month because one route through the C code forgot to free the allocated memory when a structure is no longer used.
Basically, it's because there's more control. Simplicity = (Or has a lot to do with) Reliability 99999 times out of 100000
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Originally posted by NoEffex View PostIf there's a bug in the C++ compiler then it will crash.
Basically, it's because there's more control. Simplicity = (Or has a lot to do with) Reliability 99999 times out of 100000
Most crashes in C are due to duff pointers, buffer overflows and incorrect memory management through malloc and free; C++ has features to drastically reduce those problems, so any substantial program which uses them is likely to be more robust in C++ than C.
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