Originally posted by darkphoenix22
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Originally posted by darkphoenix22 View PostLike PulseAudio.
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As long as I don't need to install PulseAudio, I'm fine with it. Those who need it can use it and worry about it.
It would be a leap back to the dark ages of ESD if it were ever made mandatory.
And I don't see using ALSA as "messing with the audio stack again". I haven't messed with it for at least 8 years.
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Originally posted by pingufunkybeat View PostAs long as I don't need to install PulseAudio, I'm fine with it. Those who need it can use it and worry about it.
It would be a leap back to the dark ages of ESD if it were ever made mandatory.
And I don't see using ALSA as "messing with the audio stack again". I haven't messed with it for at least 8 years.
When I say "don't mess up the audio stack again", I mean that Ubuntu and Fedora should stick with PulseAudio, call it good and fix any issues with it. If the stack changes every 3 years, Linux as a gaming platform will remain in perpetual beta.
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Originally posted by Remco View PostBut in the future, it won't be a supported desktop configuration, simply because the big distros all use PulseAudio.
It's an unfortunate development which will not work, IMHO. Most users do not need anything more than simple audio with sane mixing and volume control. Running a daemon for this (and 100 other things most people don't want) is a monstrous solution.
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Well, bare ALSA is staying for the time being in my distro. I'll likely add OSSv4 to infinityOS 2.0, but it'll be a choice.
It'll likely be a year at the very least before I even consider to replace ALSA with OSSv4. PulseAudio has not been in infinityOS from the beginning and will never be added.
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They all used HAL and ESD too.
A) ESD was not that widely used. I never seen it used for anything other then providing simple sound effects for Gnome.
B) HAL has changed and morphed as the Linux hardware detection and configuration has matured.
It's an unfortunate development which will not work, IMHO. Most users do not need anything more than simple audio with sane mixing and volume control.
Running a daemon for this (and 100 other things most people don't want) is a monstrous solution.
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[QUOTE=darkphoenix22;132280]Well, bare ALSA is staying for the time being in my distro. I'll likely add OSSv4 to infinityOS 2.0, but it'll be a choice.[quote]
Yeah. Because forcing users to choose between different subsystems that are broken in different ways is a much better solution then picking one and just making it work so that users don't have to give a crap.
It'll likely be a year at the very least before I even consider to replace ALSA with OSSv4. PulseAudio has not been in infinityOS from the beginning and will never be added.
But I guess that in your world things like USB Audio headphones for gamers and bluetooth support are things that nobody gives a shit about.
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Originally posted by curaga View PostThe question is, why should they care. If it requires X hours of work for things they don't use nor care about, where's the motivation?
- Remove PulseAudio and revert back to ALSA the way it is now. Doing this we loose various benefits of PulseAudio and create a less good, not better experience for some.
- First, fix ALSA, test it thoroughly, make sure it's feature complete and compatible with everything, then replace PulseAudio with it.
- Add any missing functionality to OSS4, test it thoroughly, make sure it's feature complete and compatible with everything, then replace PulseAudio with it.
You're saying that the community should be happy for the app developers to be asking for the distros to create breakage for some people so they can have their games run without recodage? If they're so against more coding then they need to arrange for the alternative sound solutions to be it a fit state to revert back to before rolling back to their preferred sound system not after.
Originally posted by curaga View PostAlso, your quoted comment doesn't ask for another major upset, it asks for the removal of the most recent upset.
Remember, in the ALSA only days there was still software having conniptions when playing back audio. This "feature" is not a PulseAudio exclusive by any means.
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