Originally posted by yump
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Flowblade 2.14 Video Editor Released, GTK4 Port Hopefully Ready Next Year
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The best thing about text rendering cults is everyone thinks they know perfectly what is right... but often wont even be able to tell which one is which.
The sharpest font rendering you can get is probably the Windows 95/98/XP style (without cleartype turned on). No rounding, no attempting to make fonts look anything other than pixelated. But totally horribly sharp. If sharpness is the only metric we can all go home, it was solved 30 years ago.Last edited by You-; 01 April 2024, 01:59 AM.
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Originally posted by You- View PostThe best thing about text rendering cults is everyone thinks they know perfectly what is right... but often wont even be able to tell which one is which.
The sharpest font rendering you can get is probably the Windows 95/98/XP style (without cleartype turned on). No rounding, no attempting to make fonts look anything other than pixelated. But totally horribly sharp. If sharpness is the only metric we can all go home, it was solved 30 years ago.
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Originally posted by Mateus Felipe View PostDid someone use this editor and can share their experience?
Video editing in Linux, at least if we consider open source alternatives, has always been terrible.
The better editor I used was Kdenlive, but it still was very featureless and crashed often. I also used Open shot and another one that I don't remember the name.
'Ive never heard of this Flowblade before.
It may be written in Python, but it's quite fast, much faster than OpenShot I used to use which could not play poststamp-sized video smoothly on a 5950x lol. Heavy lifting is done using MLT anyway. Output options - anything ffmpeg can output, you can provide your own settings.
Disadvantages? It doesn't (yet) use GPU hardware acceleration besides hardware encoding. And it redraws the video preview all the time, so may unnecessarily tax your CPU. It's author doesn't want to fix it for performance reasons.
I've tried Shotcut as well but liked this one better. Shotcut is my "second best".Last edited by sobrus; 01 April 2024, 06:45 AM.
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Originally posted by You- View PostThe best thing about text rendering cults is everyone thinks they know perfectly what is right... but often wont even be able to tell which one is which.
The sharpest font rendering you can get is probably the Windows 95/98/XP style (without cleartype turned on). No rounding, no attempting to make fonts look anything other than pixelated. But totally horribly sharp. If sharpness is the only metric we can all go home, it was solved 30 years ago.
It's very striking when the leftmost of the three monitors on my daily driver can be switched to VGA input to show that Win98SE machine side-by-side with the modern desktop and, when I do, it puts the text crispness of the other two to shame.
Since then, I've been trying to figure out what aspect of my KDE font configuration is sub-optimal for getting that crispness I see on my Windows 98SE and Mac OS 9 machines, when it should be right to achieve that.
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Originally posted by You- View PostThe best thing about text rendering cults is everyone thinks they know perfectly what is right... but often wont even be able to tell which one is which.
The sharpest font rendering you can get is probably the Windows 95/98/XP style (without cleartype turned on). No rounding, no attempting to make fonts look anything other than pixelated. But totally horribly sharp. If sharpness is the only metric we can all go home, it was solved 30 years ago.
For the record, Infinality is render mode 38 in the freetype config, but they only tell you about 35 (classic, pre-infinality) and 40 (their default now, the hacked down version of infinality).
People who want or need to be able to stare at text for 8-12 hours a day for work and not get eye fatigue or strain, and who just want to not look at ugly text are not "cultists". They just don't want blurry text, but also don't want pixelated nonsense from 30 years ago. Surely there's a middle ground?
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Originally posted by ssokolow View Post
It was never my statement in the first place. I was just saying "I think this is what they're talking about it".
My only issue with GTK is that they spent over a decade building up people's trust that GTK 1.x and GTK+ 2.x were a safe base to build all sorts of non-GNOME desktops and apps on, and now, with GTK 3 and GTK 4, they're incrementally forcing GNOME-isms on non-GNOME GTK apps that don't have the manpower to rewrite on top of a new toolkit.
If they weren't indirectly making a mess of tools with no suitable Qt alternatives like Inkscape, I'd have no problem with it whatsoever.
(Some people do care. That's why GNOME 3 prompted the creation of Cinnamon and MATE and why their "run stock GNOME or GTFO" demands prompted System76 to GTFO and develop COSMIC. GNOME has single-handedly done more for desktop fragmentation than any other group in the last 20 years.)
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Originally posted by lumks View Post"They" dont do. In fact, thganks to community input, the remaining GNOME-isms was ported into an own library (libadwaita). So the pure GTK apps can be without any dependencies on GNOME. The fact that GTK itself moves into a simpler direction just comes down to that there aren't many people working on it and that many parts just dont need to be inside of it anymore, but can be outside parts of the app/project that uses it.
Originally posted by lumks View PostThats to be honest your problem. Nobody in the real wold cares about the toolkit an app uses as long as it runs.
Originally posted by lumks View PostThat happens if you build a product with a direction and other products that try to base on it with another direction. There is no one to blame here. S76 wanted a product that was just not compatible to GNOMEs vision so they build it without GNOME. That's absolutely fine and I hope more projects will do that, because thats more healthy for the ecosystem and developers as well.
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