Originally posted by royce
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IIRC this could be the case only if every frame has to be displayed, but if the consumer always gets the latest buffer, then there should be no increased latency.
I don't know this implementation, but it should be possible to do exchange the 2 back buffers with a simple pointer swap that would avoid any overhead introduced by copying buffers.
Ça va sans dire, correct me if I'm wrong
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