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GNOME's Window Rendering Culling Was Broken Leading To Wasted Performance

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  • #51
    Originally posted by xeekei View Post
    Is the UI rendering capped at 60 FPS? Because 60 is the new 30 these days.
    Running Gnome VR?
    ​​

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    • #52
      From reading the discussion I see that only now they're thinking about regression testing. Wonderful.

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      • #53
        Originally posted by timrichardson View Post
        Just imagine if Daniel van Vugt had bought a 4K laptop two years ago instead of about a month ago.
        Maybe we should all chip in and buy him a sample of graphics cards.
        ​​​

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        • #54
          Originally posted by down1 View Post

          Maybe we should all chip in and buy him a sample of graphics cards.
          ​​​
          Fucking Red Hat employs 95% of all GNOME developers, why don't they buy proper testing equipment for their employees?

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          • #55
            Gnome is just like Windows, every new releases makes it even more crappy and buggy

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            • #56
              Originally posted by discordian View Post

              Running Gnome VR?
              ​​
              No? But Windows UI looks smoother on my 144 Hz monitors than either Gnome or Plasma. Only the cursor seems to update with a higher framerate.

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