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Microsoft's DirectX Shader Compiler Sees Improved Linux Build Support

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  • Microsoft's DirectX Shader Compiler Sees Improved Linux Build Support

    Phoronix: Microsoft's DirectX Shader Compiler Sees Improved Linux Build Support

    This is their LLVM/Clang-based shader compiler for compiling HLSL programs into the DirectX Intermediate Language (DXIL) that can then be fed to DirectX GPU drivers from the different vendors. While Microsoft Windows is obviously the main focus, today's update does improve the Linux build support...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    is dxil.dll still not open source ?

    https://devlog.hexops.com/2024/build...han-microsoft/

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