Originally posted by starshipeleven
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Essentially they are copying the framebuffer to a shared memory on the Windows guest. On the host, this is mapped onto an OpenGL plane and then rendered.
Speed is like native! This has been implemented by one guy (+ support from several others) I think. Within two months!
Here is a video of an early alpha build
This is THE feature people want for Linux!
Finally gaming in Linux without dual booting or having a second screen on the graphic card.
Yes, you still need a second graphic card.
I don't understand why VMware, Oracle and Microsoft did not came up with it.
Luckily they didn't and those guy release it under GPL.
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