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Wayland Is Now Playing Well With NVIDIA, ATI Drivers

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  • WasabiVengeance
    replied
    Maybe...

    Maybe it turns out we didn't need network transparency for graphics, but do for audio? Least ways, I myself think I'd stream audio from one server to another a LOT more frequently than I'd run an app.

    Opposite directions or not, both of those directions seem to be meeting my needs better.

    Leave a comment:


  • drag
    replied
    Originally posted by 89c51 View Post
    Short answer they didn't move to opposite directions. Wayland will implement the same functionality as X in a different way (for simplicity reasons according to the wayland FAQ) and Pulseaudio added functionality that ALSA didn't have (afaik). Where you will introduce a function is just a design decision and could be done a million different ways with pros and cons to each design.

    Καλύτερα τώρα??

    Wayland and Pulseaudio are both servers/managers. One server manages your display, while the other manages your audio.

    XFree X Server, is also a display manager server.

    How much latency does that userland server add to your button clicks?

    Leave a comment:


  • drag
    replied
    Originally posted by locovaca View Post
    Yes, because Ethernet speeds are at a standstill and are not increasing.

    Some of us have been running X sessions over IP since Thicknet and Token Ring dominated the scene.

    Latency is the problem, not bandwidth.

    Some other points:

    * There are many other remote desktop technologies being used today that are without a doubt superior solutions to X for what people need. It's been around for years, but has largely been superceeded by other technologies which are now commonplace in businesses for terminal and remote desktop for users and administrators.

    * You don't need to let your X Server drive your video card in order to use X Windows networking.

    * X Windows networking works just fine on Microsoft Windows and on OS X, yet nobody on those platforms is clamoring for developers to produce X Windows applications for them.

    * Wayland will have it's own X Server which will work with compositing.

    * No amount in increase of bandwidth is going to make X Windows better.

    Put all that together and then try to figure out what that means.

    Leave a comment:


  • V!NCENT
    replied
    I hope Wayland comes with some kind op C-style networked PostScript-SVG hybrid that can be accelerated with Gallium (SVG) and also a non-networked stripped Xlib solution for backwards compatibility.

    We can dream...

    Leave a comment:


  • locovaca
    replied
    Originally posted by droidhacker View Post
    Aside from other correct answers to your question, it should also be noted that between audio and visual, there is a MASSIVE difference in the amount of data that has to be shuffled through the stack. Video requires orders of magnitude greater bandwidth than audio. The bandwidth requirements for audio are negligible by today's standard. Video still takes everything you've got.
    Yes, because Ethernet speeds are at a standstill and are not increasing.

    Some of us have been running X sessions over IP since Thicknet and Token Ring dominated the scene.

    Leave a comment:


  • 89c51
    replied
    Originally posted by zoomblab View Post
    Φίλε μου, μαζί μιλάμε χώρια καταλαβαινόμαστε?

    I don't care. In fact I am all in favor of the Wayland architecture. My post was an observation meant for discussion.

    Again:
    • Wayland: Drops network transparency.
    • PulseAudio: Introduces network transparency.
    Short answer they didn't move to opposite directions. Wayland will implement the same functionality as X in a different way (for simplicity reasons according to the wayland FAQ) and Pulseaudio added functionality that ALSA didn't have (afaik). Where you will introduce a function is just a design decision and could be done a million different ways with pros and cons to each design.

    Καλύτερα τώρα??

    Leave a comment:


  • kbios
    replied
    Originally posted by zoomblab View Post
    Φίλε μου, μαζί μιλάμε χώρια καταλαβαινόμαστε?

    I don't care. In fact I am all in favor of the Wayland architecture. My post was an observation meant for discussion.

    Again:
    • Wayland: Drops network transparency.
    • PulseAudio: Introduces network transparency.
    Well, I've studied ancient greek at school, but this is quite different. The beginning sounds like "My dear, learn...", but after this I'm lost.
    Back on topic, I think today audio network transparency is considered more useful than video one (media streamers etc), and it has been realized that putting network transparency at the protocol level was not such a great idea for video (I've never seen a modern desktop running through the network without becoming inusuable, except maybe on an empty gigabit lan).

    Leave a comment:


  • zoomblab
    replied
    Originally posted by droidhacker View Post
    there is a MASSIVE difference in the amount of data that has to be shuffled through the stack. Video requires orders of magnitude greater bandwidth than audio. The bandwidth requirements for audio are negligible by today's standard. Video still takes everything you've got.
    Point taken, audio < video. However Pulse is known to add latency, and besides that also adds complexity.

    Leave a comment:


  • zoomblab
    replied
    Originally posted by 89c51 View Post
    you care about the functionality (which will be there at some point one way or another) or you just want network transparency for your own reasons??? if its the second you plainly won't have it with wayland.
    Φίλε μου, μαζί μιλάμε χώρια καταλαβαινόμαστε?

    I don't care. In fact I am all in favor of the Wayland architecture. My post was an observation meant for discussion.

    Again:
    • Wayland: Drops network transparency.
    • PulseAudio: Introduces network transparency.

    Leave a comment:


  • droidhacker
    replied
    Originally posted by zoomblab View Post
    This is a bit off-topic but given Wayland and PulseAudio, does anybody else see Linux video/audio moving in opposite directions? Wayland is dropping network transparency for a lean n' mean graphics framework while PulseAudio stacks a network server on top of ALSA.
    Aside from other correct answers to your question, it should also be noted that between audio and visual, there is a MASSIVE difference in the amount of data that has to be shuffled through the stack. Video requires orders of magnitude greater bandwidth than audio. The bandwidth requirements for audio are negligible by today's standard. Video still takes everything you've got.

    Leave a comment:

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