Originally posted by libv
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Originally posted by difron View PostThank you for your answer! Still cant say I am convinced by this reasoning. Amd already have driver built around llvm ir. Same llvm backend or close one us used in rocm project I think. And it is natural to expect them to develop spirv llvm frontend as it is part of opengl 2.1.
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Originally posted by smitty3268Yeah, I think directly translating spir-v to llvm ir is probably the superior solution (only by a small amount though), but the key point is that the spir-v => NIR translation already exists and is working well. Perhaps AMD will eventually release something that goes straight to llvm ir, but then they're supposed to release a full vulkan driver too, and who knows when that will happen. It's a lot of work for a driver developed by 2 people in their spare time (and now 1 guy from Valve as well) when the NIR translation already works and isn't going to cost you very much.
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