The developer should focus on creating an engine not specifically for Minecraft.
Look at projects like Minetest (also written in C++, has mod API) or Terasology (written in Java).
I'm hoping The Nova Renderer will be adopted by the FLOSS alternatives to Minecraft.
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There Is A Minecraft Mod Being Worked On To Support Vulkan
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Originally posted by Lucretia
Big whoop, doesn't mean there'll be a version for Linux.
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Originally posted by computerquip View Post... but I still to this day don't understand its popularity. It's not *that* great, especially given its age and the budget it has had.
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I respect the enthusiasm for making a vulkan renderer, but Minecraft has a LOT more optimizations that need to be done before a vulkan renderer is slapped on. The game is hilariously CPU bound, and not only because of draw calls. Even still, the barely gl2.1 style renderer could use a lot of improvement, such as instancing, UBOs, and other stuff.
I think doing the small, but very impactful and noticable jumps to a good 3.3 or 4.whatever renderer (and also optimizing other things in general) would be more beneficial than jumping straight to vulkan, for the same amount of time and effort. Plus, it would help the people using systems that don't support vulkan yet, such as older hardware or some of the open source drivers.
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The game could probably use it! I heard its shockingly optimized and just BOGS down real fast. (at least the Java one).
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I don't understand why someone would work on a game that doesn't even explicitly allow you to modify it (even going as far as obfuscating the code that mods do use to make it more difficult for them) instead of one that is open-source and openly appreciates things like this.
I get that Minecraft is popular but I still to this day don't understand its popularity. It's not *that* great, especially given its age and the budget it has had.
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There Is A Minecraft Mod Being Worked On To Support Vulkan
Phoronix: There Is A Minecraft Mod Being Worked On To Support Vulkan
An ambitious developer has begun a project to rewrite Minecraft's Java-based OpenGL renderer and in its place use a Vulkan renderer...
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