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New Vulkan Extension Proposed To Help In Emulating AMD's Old Mantle API

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  • New Vulkan Extension Proposed To Help In Emulating AMD's Old Mantle API

    Phoronix: New Vulkan Extension Proposed To Help In Emulating AMD's Old Mantle API

    Besides the efforts out there for implementing the likes of Direct3D, OpenCL, and OpenGL on top of Vulkan, there does still exist the hobbyist project for implementing AMD's Mantle API atop Vulkan for which the Khronos API was originally based. A new Vulkan extension is now being proposed to help in that Mantle-on-Vulkan effort...

    https://www.phoronix.com/scan.php?pa..._rect_list-RFC

  • #2
    such a useless effort

    Comment


    • #3
      One api to rule them all...

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      • #4
        How the Hell does one arrive at GRVK for a mantle to vulkan effort?

        Comment


        • #5
          Maybe someone just love BF4 or DA:I

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          • #6
            I'm surely glad that we had Mantle as it paved the way for Vulkan, but is it really worth the effort for those like .. 3(?) games?

            Comment


            • #7
              GRVK readme at github describes it like: GRVK is a Mantle to Vulkan translation layer.
              The project do seem to be about reviving Mantle: This project is an attempt to revive Mantle and make it run everywhere.
              https://github.com/libcg/grvk

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              • #8
                Originally posted by Inopia View Post
                One api to rule them all...
                One API to find them...

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                • #9
                  They really have nothing else to do with their money and time than bloating Vulkan specs for no reason?
                  We owe a lot to Mantle but it’s dead, nobody uses it, nobody needs it, and that why Vulkan’s here.
                  ​​​​​​​
                  Move on and leave the dust in the bin…

                  Comment


                  • #10
                    This is cool. If it helps zink all the better.

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