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DXVK 0.81 Released With Better 32-Bit Performance, Other Optimizations

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  • DXVK 0.81 Released With Better 32-Bit Performance, Other Optimizations

    Phoronix: DXVK 0.81 Released With Better 32-Bit Performance, Other Optimizations

    DXVK lead developer and Valve contractor Philip Rebohle just announced the release of DXVK 0.81 for providing this latest Direct3D-over-Vulkan library (D3D10/D3D11) in time for weekend Linux gamers...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Typo?

    Originally posted by phoronix View Post
    and a new configurable for optionally disabling the Direct3D 10 support. This D3D11 option can be used so DXVK won't be used for games with
    I don't understand...

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    • #3
      The original sentence is: "Added configuration option to disable D3D10 support (set d3d10.enable = False). This can be used to let problematic D3D10 games fall back to their D3D9 renderer."

      I understand that this switch will make the dxvk not expose D3D10, and therefore the game will think there is no D3D10 support on this machine and will try D3D9 instead.

      Michael's article seems a bit messed up on this point.

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      • #4
        Given many people experience DXVK when delivered trough Proton perhaps its interesting to occasionally post about there developments as well?
        Compatibility tool for Steam Play based on Wine and additional components - File not found · ValveSoftware/Proton

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        • #5
          Hmmm, DXVK 0.81 seems a little broken, Deus Ex Invisible war no longer works but is fine with 0.80 and earlier.

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