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RADV Now Supports On-Demand Compilation Of Built-In Shaders

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  • RADV Now Supports On-Demand Compilation Of Built-In Shaders

    Phoronix: RADV Now Supports On-Demand Compilation Of Built-In Shaders

    For helping out the RADV Vulkan driver in cases where no shader cache is available, this open-source Mesa Radeon Vulkan driver now supports the on-demand compilation of built-in shaders...

    http://www.phoronix.com/scan.php?pag...ilt-In-Shaders

  • #2
    Will this help the time to start the Rise of the Tomb Raider benchmark when using a fresh git checkout of Mesa?

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    • #3
      Originally posted by FireBurn View Post
      Will this help the time to start the Rise of the Tomb Raider benchmark when using a fresh git checkout of Mesa?
      Not really, this is for built-in shaders, which typically take 1-4 seconds on a fresh start. This is pretty insignificant looking at loading times for tomb raider.

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