Thanks a lot. I'll probably will need to draw a chart, using everything that I read here..
Sorry, does it mean that Direct 3D calls are not used, when playing Videos, and it's closer to 2D in the way how it's performing? Why it flickers in Compiz, just like any other 3D app, then?
I mean.. Is there a chance that the Video would be played in with Desktop Effects enabled _before_ DRI2 implementation?
By the way: were there any considerations about having some sort of "X Windows system: Desktop edition" - without Network transparency requirements or so (I mean, free of "Client-server" model).
Originally posted by bridgman
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I mean.. Is there a chance that the Video would be played in with Desktop Effects enabled _before_ DRI2 implementation?
By the way: were there any considerations about having some sort of "X Windows system: Desktop edition" - without Network transparency requirements or so (I mean, free of "Client-server" model).
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