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Gallium3D's Direct3D 9 Support Is Coming Along Well

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  • #41
    Originally posted by degasus View Post
    Yeah, of course everyone is free to add more bottlenecks But regular CPU usage which is not within some emulated MS librarys does run with 100% speed on wine. And for the emulated APIs, I guess anything but graphics doesn't mind at all, at least for games. Sound, network, filesystem, ... are all just too easy to emulate.
    Which is exactly why allowing DX code to be implemented out side of wine makes so much sense. Wine has the potential to be a much thinner and more accurate platform.

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