OpenGL specification is royalty-free. There are no fees to implement them.
Announcement
Collapse
No announcement yet.
OpenGL 4.3, OpenGL ES 3.0 Specifications Unveiled
Collapse
X
-
Originally posted by artivision View PostWrong, MIMD and SIMD are acronyms for Execution-Units not processors. x86 processors are only have SIMD_Vectors (SSE an AVX)
Comment
-
Originally posted by smitty3268 View PostYeah, but you cannot claim to have an OpenGL implementation without paying. I'm not sure exactly how that is done - trademarking the OpenGL name?
Comment
-
Originally posted by losinggeneration View PostPerhaps you should read: http://en.wikipedia.org/wiki/Multiprocessing
Comment
-
Originally posted by ?John? View PostSomewhere on these forums is a post explaining this. It says that mobile hardware has to be above all else power efficient and the impact of geometry shader processing circuitry on power consumption simply outweighs their usefulness.
Comment
-
Originally posted by artivision View PostThis article speaks about processing when you have MIMD units, or other similar type units. SIMD is a single unit that can do multiple actions on multiple data with a single instruction. MIMD is a unit that can do the same as SIMD, plus it can do it with more than one instruction.
Comment
Comment