Is possible known how much patent issue on some functionalities present on the OpenGL standard could affect 3d applications as for example blender?*
Also is possible known if at least intel have made some workaround about similar problem on their drive? For their Cpu?
Note:
On the article the main topic is the game aspect while i'm more interest on other type of applications.
Also is possible known if at least intel have made some workaround about similar problem on their drive? For their Cpu?
Note:
On the article the main topic is the game aspect while i'm more interest on other type of applications.
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