Originally posted by kiputnik
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MPEG4 Part 2 In Gallium3D VDPAU State Tracker
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Originally posted by kiputnik View PostUseless.
My 8 years old machine can decode high definition DivX/XviD/MPEG4p2 on the CPU without breaking a sweat; doing this on a modern machine is a joke resource-wise.
If someone's doing this for fun - fair enough, but it is a waste of time and resources which could have been allocated elsewhere. (*cough* H264 decoding *cough*)
In order to perform mpeg4p2 decoding, you need to implement A, B, C, D, E, F, and G.
In order to perform H264 decoding, you need to implement A, B, C, D, E, F, G, H, I, J, K, and L.
So you start by implementing A->G, which has to be done ANYWAY, test it, and then do the rest.
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hello, nice to know how powerful it would be the video card to decode mpeg4 and how shaders are used, same with h264(future)
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Useless.
My 8 years old machine can decode high definition DivX/XviD/MPEG4p2 on the CPU without breaking a sweat; doing this on a modern machine is a joke resource-wise.
If someone's doing this for fun - fair enough, but it is a waste of time and resources which could have been allocated elsewhere. (*cough* H264 decoding *cough*)Last edited by kiputnik; 31 October 2011, 08:36 PM.
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It would be nice if you could give us an idea of what it will take to get support for this in, say, the r600g driver. I am under the impression that the ideal for Gallium3D is that you don't need any driver-side work in order to support things like this. Of course, given the relative youth of Gallium3D, one could imagine that this MPEG4 Part 2 support might exercise the drivers in ways they haven't been exercised before, necessitating new code and bugfixes. I would appreciate it if somebody could list at least some of those necessary features and bugfixes.
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Verygood.
I have problem igp 785g (green stripes), but work with amd radeon 5450.
:-) thanks for works
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Seeing is believing
Originally posted by phoronix View PostHowever, before getting too excited
Originally posted by phoronix View PostMPEG1 and MPEG2 are the other formats currently supported by Gallium3D's VDPAU state tracker.
I will only believe it if I see it :-)
Taking away my sarcasm, I have to say that it's great that finally there are people dealing with this, and of course I'm grateful for that.
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MPEG4 Part 2 In Gallium3D VDPAU State Tracker
Phoronix: MPEG4 Part 2 In Gallium3D VDPAU State Tracker
A few patches have been published today for the VDPAU state tracker in Mesa's Gallium3D...
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