So at least in theory this would mean that someone could write a single driver and ship it for both Linux and Windows (at least when/if earlier versions of Direct3D is supported)?
Focusing your resources on a single driver for all platforms could be a big win, at least for companies like Intel, where the Linux driver isn't a port from the Windows side?
Focusing your resources on a single driver for all platforms could be a big win, at least for companies like Intel, where the Linux driver isn't a port from the Windows side?
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