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Waffle 1.6 Released As Library Allowing GL / Windowing System Selection At Runtime

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  • Waffle 1.6 Released As Library Allowing GL / Windowing System Selection At Runtime

    Phoronix: Waffle 1.6 Released As Library Allowing GL / Windowing System Selection At Runtime

    Why not start off your morning with a waffle? Waffle 1.6 was just released as this long-running but recently silent project providing a library that allows deferring OpenGL and windowing system selection until run-time for making software more portable across today's mobile systems and desktops and supporting both X11 and Wayland, among other possible options...

    http://www.phoronix.com/scan.php?pag...e-1.6-Released

  • #2
    If the first release is not code-named "Blue" then they did not win.

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    • #3
      Doesn't Qt and GTK already support runtime selection of windowing system?

      Waffle is for software (such as games) which does not use GTK or Qt?

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      • #4
        Originally posted by uid313 View Post
        Doesn't Qt and GTK already support runtime selection of windowing system?

        Waffle is for software (such as games) which does not use GTK or Qt?
        QT and GTK are toolkits, they provide widgets, input handling, and a whole bunch of other (really useful) stuff. Waffle only abstracts window system calls, basically it lets you write an app that is portable to wgl, glx, egl, gbm, cgl, etc.

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        • #5
          Originally posted by uid313 View Post
          Waffle is for software (such as games) which does not use GTK or Qt?
          Exactly. It's like SDL and GLFW.

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