This is an awesome start into the new week. They forgot to mark the extensions as done for GLES though.
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OpenGL 4 Shader Image Extensions Land Today In RadeonSI Gallium3D
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Originally posted by atomsymbolI just recompiled Mesa from git, and Shadow of Mordor (though not expected to run correctly because of missing OpenGL extensions in RadeonSI) is now rendering many objects in blue color. The blue tint wasn't present in previous Mesa builds.
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Originally posted by jf33 View PostThis is an awesome start into the new week. They forgot to mark the extensions as done for GLES though.
https://lists.freedesktop.org/archiv...ch/110581.html
Then there's only GL_ARB_compute_shader and GL_ARB_framebuffer_no_attachments left for GLSL ES 3.1Last edited by Nille_kungen; 22 March 2016, 07:39 AM.
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