I looked around for this problem and couldn't find any solutions. On my X800 Fedora 9 (radeon 6.8.0) box, I see this message
(II) RADEON(0): Detected total video RAM=262144K, accessible=262144K (PCI BAR=262144K)
(--) RADEON(0): Mapped VideoRAM: 262144 kByte (256 bit DDR SDRAM)
Fair enough. It is a 256 MB PCIE card.
However on the Fedora 10 X1650 AGP card, the mapped memory seems half:
(II) RADEON(0): Detected total video RAM=524288K, accessible=262144K (PCI BAR=262144K)
(--) RADEON(0): Mapped VideoRAM: 262144 kByte (128 bit DDR SDRAM)
I see the same on my FreeBSD 6.3 system with ATI 9250 256 MB AGP card which showed the mapped videoRAM to be 128 MB. I replaced the card with ATI 9550 AGP 256MB card and it showed the right mapped videoRAM (256 MB).
After some google search, I came across several posts mentioning that it is PCI_BAR that is setting the range and the actual memory is still 512MB and not half.
So, I uploaded 4 512x512x64 RGBA textures into the ATI X1650 512MB card (on the Fedora 10 system). 4 such textures take 256 MB memory and a 512MB card should be able to handle it.
But I got a "driallocatetexture 636", which means there isn't enough memory, which led me to suspect that the driver is seeing only 256MB memory. Right?
Any ideas?
(II) RADEON(0): Detected total video RAM=262144K, accessible=262144K (PCI BAR=262144K)
(--) RADEON(0): Mapped VideoRAM: 262144 kByte (256 bit DDR SDRAM)
Fair enough. It is a 256 MB PCIE card.
However on the Fedora 10 X1650 AGP card, the mapped memory seems half:
(II) RADEON(0): Detected total video RAM=524288K, accessible=262144K (PCI BAR=262144K)
(--) RADEON(0): Mapped VideoRAM: 262144 kByte (128 bit DDR SDRAM)
I see the same on my FreeBSD 6.3 system with ATI 9250 256 MB AGP card which showed the mapped videoRAM to be 128 MB. I replaced the card with ATI 9550 AGP 256MB card and it showed the right mapped videoRAM (256 MB).
After some google search, I came across several posts mentioning that it is PCI_BAR that is setting the range and the actual memory is still 512MB and not half.
So, I uploaded 4 512x512x64 RGBA textures into the ATI X1650 512MB card (on the Fedora 10 system). 4 such textures take 256 MB memory and a 512MB card should be able to handle it.
But I got a "driallocatetexture 636", which means there isn't enough memory, which led me to suspect that the driver is seeing only 256MB memory. Right?
Any ideas?
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