Originally posted by Malikith
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AMD 8.41.7 Display Driver Released -- The Holy Crap Edition!
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Also managed to get 8.41.7 working under Ubuntu 7.10 (tribe-5) where it had previously failed. I didn't know that a system reset was required after blacklisting the "fglrx" module in Ubuntu's restricted module manager.
Now works fine, no apparent issues.
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Figured I might as well post my experience...
I have an ATI Radeon X1600 chip on an ASUS Radeon X1600 Pro board.
When I installed the new driver and rebooted, everything came up fine. Didn't notice any difference, of course. So, I fired up Sauerbraten and turned up all the display settings (shader level 3, water reflections, refractions, and waves, etc.). Worked better than the last driver, until about the third map I loaded, when textures began coming up black. Not only the geometry textures (i.e. world), but the GUI and HUD textures were also black now. (The little screenshot of a map displayed as it is loading was also black.)
I don't remember if I tried UT2004 or not, but I believe I did and it worked fine.
I went back to the 8.40.4 driver.
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Originally posted by SheeEttin View PostFigured I might as well post my experience...
I have an ATI Radeon X1600 chip on an ASUS Radeon X1600 Pro board.
When I installed the new driver and rebooted, everything came up fine. Didn't notice any difference, of course. So, I fired up Sauerbraten and turned up all the display settings (shader level 3, water reflections, refractions, and waves, etc.). Worked better than the last driver, until about the third map I loaded, when textures began coming up black. Not only the geometry textures (i.e. world), but the GUI and HUD textures were also black now. (The little screenshot of a map displayed as it is loading was also black.)
I don't remember if I tried UT2004 or not, but I believe I did and it worked fine.
I went back to the 8.40.4 driver.
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In short:
It looks like all cards that were originally designed for PCIe and use a bridge chip to run on AGP do not work.
My 9800pro AGP runs perfectly fine on my Cheap Asrock Conroe865 board. It works nicely with the new 8.41.7 driver in UT2004 (1600x1200, maximum quality) and in Neverball (1600x1200, max quality) on Gentoo with a vanilla kernel 2.6.22.6, xorg 7.2 (xorg-server 1.3.0).
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Originally posted by ivanovic View PostIn short:
It looks like all cards that were originally designed for PCIe and use a bridge chip to run on AGP do not work.
My 9800pro AGP runs perfectly fine on my Cheap Asrock Conroe865 board. It works nicely with the new 8.41.7 driver in UT2004 (1600x1200, maximum quality) and in Neverball (1600x1200, max quality) on Gentoo with a vanilla kernel 2.6.22.6, xorg 7.2 (xorg-server 1.3.0).
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Hello,
I'm too using Mobi X1600 and suffering from the same bugs (1. & 2.).
I also noticed that even you can't change the AA settings using the amdcccle if you had previously configured 4XAA the setting is still honered! So I had to manually change from FSAAEnable=Son to FSAAEnable=Soff in /etc/ati/amdpcsdb . With FSAAEnable=Son I experienced crashing of 3D apps.
Originally posted by ltmon View PostHi All,
I've had mostly success with x1600 mobility. Desktop features/bugs/performance are pretty much the same, and OpenGL performance -- as noted -- is significantly better. It seems that the "new driver" is more correctly a "new OpenGL subsystem".
In any case, can anyone help me with the following:
1. I can't change any game display settings from within the game. This has occurred with two Q3 based games. Any resolution or other settings change causes a crash.
2. My brightness in each game is really, really low. I can't seem to change it -- the ingame sliders for gamma don't function. I can set my color gamma using amdcccle on the desktop, which fixes this a bit, but the colors are very wonky in that case.
Thanks,
L.
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Back to the Radeon driver for me
I have an RV350 [Mobility Radeon 9600 M10]. The driver seemed to work ok in single screen mode, but in dual screen mode all the open GL programs are messes up. When running a program such as glx gears it looks like it is trying to display everything twice as wide as it should.
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