Absolutely fantastic! Thank you everyone for working towards a better ATI/AMD tomorrow.
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AMD Releases Open-Source R600/700 3D Code
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Originally posted by StefanHamminga View PostOn the bright side, my FireGL V5200 can play 'bluray bitrate' 1080p smoothly on a aging 2GHz C2D T7200, something I couldn't do in either XP32, XP64, V32 or V64, so they are doing something right...
I can't play under any circumstances 1080p (even with less bitrates) with my AGP x1600pro + Pentium D
Full 720p is kind of problematic with some actions scenes (explosions) where are too much decoding on the scene background.
But, is it improving...
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For video playback, I'd recommend the radeon xorg driver
Originally posted by StefanHamminga View PostOn the bright side, my FireGL V5200 can play 'bluray bitrate' 1080p smoothly on a aging 2GHz C2D T7200, something I couldn't do in either XP32, XP64, V32 or V64, so they are doing something right...
The xorg driver also has "no more tears" support; I'm not sure if fglrx has its own version of that.
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Yeah, that's a good news, strange to see that it didn't hit slashdot yet. (where are the hard slashdoters..)
By the way I was wondering what will be the requirements to experiment with those nice bits. (Xserver from git ?)
Supporting 3D (compiz, dri2 and not broken opengl within compiz ) by the of the first quarter of 09 ??
Is it reallistic considering the hardy way you went through and the unpleasant surprise you had to deal with ?
Anyway can't wait to have a proper opengl 2(+1) compatible driver ...
Thanks !
Let's see who from Intel or ATI will have the best driver by the end of April for my Lenovo t400 (two graphic card inside).
Within compiz every opengl app is completely garbeled (Intel).
And there is no way for me to get the ATI card working (read X starting) with the radeonhd driver.
It would be ironic to see AMD be first, hehe
(like the challenge)
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So in just over a year, AMD has added open-source modesetting, 2D, 3D and Xv support to all of their GPUs? I'm quite impressed! Hopefully this means R800 2D/3D support will come much sooner after the release of the hardware.
I'm currently using an Intel IGP, since my graphics needs aren't that high at the moment, but once GPGPU takes off and/or the open-source drivers perform better with Wine, I intend to upgrade to a discrete AMD/ATi GPU.
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Finally!
Looks like Christmas came a little late this year... Anyway, seeing you guys kept your promises despite all the stupid DRM hardship finally made me stop regretting the day I decided to support you for your FOSS iniciative.Now I believe I'm not only speaking for myself when I promise that I'm gonna reward you with buying your stuff and recommending it to every GNU/Linux user I know as long as you keep supporting us this way. Keep up the excellent work, AMD!And John, please relay our sincere thanks to everyone responsible for this wonderful late-Christmas presentP.S.: I found out fglrx wasn't the only thing responsible for all my trouble - one of the memory modules was corrupting data on several addresses which seems to be where most of the deadlocks came from. I'm just about to toss the whole RAM kit back the store for warranty claim.
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Originally posted by hobbes View PostNow I'm felling envy.
I can't play under any circumstances 1080p (even with less bitrates) with my AGP x1600pro + Pentium D
Full 720p is kind of problematic with some actions scenes (explosions) where are too much decoding on the scene background.
But, is it improving...
Maybe this will change after AMD's XvBA for fglrx is released. Hopefully something for the OSS driver is implemented too.
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