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NVIDIA Gets Happy, Puts Out Two New Blobs
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Originally posted by crazycheese;209632[URL="http://en.wikipedia.org/wiki/GeForce_400_Series"Here[/URL], section OpenGL problems.
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These drivers don't fix the resize bugs in konsole and a few apps I noticed.
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@Crazycheese,
If there were no system hangs and OpenGL memory leaks, then why did nVidia fix it with a release? Are you saying it did not crash because you didn't use certain features? (for a long time)
Or are you saying you have no knowledge about the issue? Or are you saying nVidia is lying?
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The nvidia driver uses "KMS".
There's a bit more discussion of the issue in the thread before that post. About everything after, however, degenerated into a distro fight (for whatever reason).
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nouveau uses kms but nvidia binary never did. you can use a vesa framebuffer if you like for your consoles. kms looks fine, but as you usually mainly use x i see no huge impact if the driver has kms or not. Of couse it is true that you could run X without suid with kms if thats a major thing you need - testing nouveau is really interesting but may not be suiteable for every need.
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Originally posted by matthewbpt View PostYou're joking right ... ? The NVIDIA blob does not supports KMS and it never has, in fact only OSS drivers support KMS at the moment.Last edited by brent; 21 May 2011, 08:01 AM.
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Originally posted by thefirstm View PostThe NVIDIA blob has had KMS support for a long, long time. Much longer the the OSS drivers. It also supports running X as a normal user. If NVIDIA were to switch the blob to use the same method of acceleration as the OSS drivers, it would set them back years in terms of reliability, performance, and image quality.
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Originally posted by efikkan View PostThat's not poor OpenGL performance, it also affected DirectX 9 and was a driver bug(s).
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That's not poor OpenGL performance, it also affected DirectX 9 and was a driver bug(s).
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