Phoronix: Float64 Support For Intel's Vulkan Driver Is Almost Here
While it took a long time for Intel's Mesa driver to begin supporting the ARB_gpu_shader_fp64 extension for double-precision floating-point data types in shaders, fortunately it looks like Intel should soon land the Float64 support in their Vulkan driver soon...
While it took a long time for Intel's Mesa driver to begin supporting the ARB_gpu_shader_fp64 extension for double-precision floating-point data types in shaders, fortunately it looks like Intel should soon land the Float64 support in their Vulkan driver soon...
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