Originally posted by Tomin
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Developers Are Still Working On OpenGL 4.x For Intel Haswell / Ivy Bridge
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Originally posted by Gusar View PostHere's a question: *Why* isn't fp64 used anywhere? The functionality it provides simply not that useful? Some specific gotcha in the design of the extension making it really difficult to actually use it in practice? What?
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Originally posted by LinAGKar View Post
Nvidia and AMD cripples the fp64 performance on their consumer cards (not sure about Intel), and even if they didn't it could only get half the performance of fp32. In fact now they're getting fp16 to increase performance.
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Originally posted by gsedej View Post@ intel devs: what OpenGL version could Ivy/Haswell without "software emulation"? Are there any features hw missing in gen7 vs gen8 (and gen9?) except fp64?
(e.g. Sandy does not have hw for tessellation so it could not reach 4.x)
I think stencil texturing (part of GL4.3) and query buffer object (in 4.4) are both similar in that they don't really work straightforwardly but can be hacked in. QBO is supported in haswell, so that one's only Ivy that needs work. Beyond that i think they have full GL 4.5 support, and probably will for the upcoming 4.6 as well.
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