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Intel's Mesa Driver Now Uses NIR By Default For Vertex Shaders

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  • Intel's Mesa Driver Now Uses NIR By Default For Vertex Shaders

    Phoronix: Intel's Mesa Driver Now Uses NIR By Default For Vertex Shaders

    As of today in Mesa Git -- and just in time for the Mesa 11.0 branching -- is the decision to enable usage of NIR by default for vertex shaders with the Intel driver...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    It's really frustrating to see Intel ignoring the gallium side of things as someone who develops/uses an alternative os (www.aros.org)

    I'm unable to use any of the great stuff being done because we depend on gallium for the drivers, and adapting the dri ones is far too much work.

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    • #3
      +1 for Gallium

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