Originally posted by dungeon
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LunarG ILO Gallium3D vs. Intel's DRI Driver On Mesa 10.3-devel
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Originally posted by ChrisXY View PostSo this was mainline and not "glassy mesa" yet, I guess... I would have expected that, since both are developed by LunarG...
Anyway, why is it that it is so far behind, even in opengl features, not only performance? Are they trying to find a way to reuse as much code as possible from intel's classic mesa driver?
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