Good shit, I'm glad AMD is finally great on Linux. Now if only RX Vega had SR-IOV enabled, then I would grab it day 0.
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Ahead Of Radeon RX Vega, AMDGPU+RadeonSI Is Offering The Most Competitive Performance Yet Against NVIDIA On Linux
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Originally posted by theriddick View PostWell very good results for the Fury card, is that with AMDGPU or RadeonSI driver running on the Fury, never can tell. Anyway I hope RADV and those benchmark optimizations come fast, I would really love to see Vulkan performance excellently like it should for AMD hardware under Linux. AMD really should be kicking NVIDIA's ass with Vulkan!Michael Larabel
https://www.michaellarabel.com/
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Originally posted by artivision View PostThe thing is that a teraflop is a teraflop, so a 7 teraflops radeon is as strong as a 7 teraflops geforce. The only difference is the circumstances under those the full strength of each is visible.
Lets also not forget that NVIDIA hasn't optimized OGL for a long time, not like how MESA is. They have had the luxury of developers doing all the work for them by making their games work best on NVIDIA and NOT AMD hardware. (under Linux). This happens purely by them not bothering to test against MESA/AMDGPU-Pro drivers, or optimize for them.
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It would be nice to see some benchmarks comparing AMD and NVIDIA pure TFLOP compute performance without a graphics payload. I know there are certain coin mining types that can do this (however some will favor memory performance or configuration so you gotta be careful what you look at). The other option would be a OpenCL 2.2 render job?
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Most of these results run contrary to the situation that we have with Windows except for ... native Unigine benchmarks.
What I think could go wrong
1) some regression with Nvidia drivers
2) Mesa doesn't properly render something
3) there's some kernel/x.org regression or bottleneck which affects Nvidia cards
Unless I see these results being reproduced in Windows I'm not gonna believe them.
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Originally posted by birdie View PostMost of these results run contrary to the situation that we have with Windows except for ... native Unigine benchmarks.
What I think could go wrong
1) some regression with Nvidia drivers
2) Mesa doesn't properly render something
3) there's some regression or bottleneck which affects Nvidia cards
Unless I see these results being reproduced in Windows I'm not gonna believe them.Michael Larabel
https://www.michaellarabel.com/
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Originally posted by LeJimster View PostIve been a bit underwhelmed by the Vega launch so far. But if the drivers keep improving, it may just be that Vega is the king on Linux.
I'm eager to see what the 64 and 56 models perform like.Michael Larabel
https://www.michaellarabel.com/
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fury destroying 1080 in bioshock and xonotic is priceless
so are cries of nvidiots
Originally posted by birdie View PostUnless I see these results being reproduced in Windows I'm not gonna believe them.
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I think he is talking about windows OpenGL results, since comparing to DirectX is pointless atm because we all know DX11 is HUGELY more optimized with games these days.
In saying that there are unlikely to be MESA type performance fixes under Windows for AMD's drivers, so you can't compare until AMD does something about unifying the Windows/Linux driver payloads, like going open-source on the windows driver also (that would be really awesome to get parity).
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