But we already have open standards for that, they are called ... gasp ... OpenGL and OpenCL.
Epic fail, AMD, yet another shitty Windows-only 'standard' - 20 years of M$ pissing and sabotaging every single kind of standard they could get their hands on gives us an idea where this is going ...
That piece of shit A10-6800K that I bought last week that barely works with fglrx beta in any real 3D workload ( as oppose to community-modded Quake 3 engines from the PTS ) is proof of what to expect from these new cards : cool hardware engineers who skipped the chapter where it was explained that hardware is useless without the software. 'The Most Powerful GPU Yet' that, most likely, will have shader corruption in TF2 ...
They can't make a decent linux driver no matter how much they try, but they lauch yet another new 'standard' API for Windows ... Geez, next year this APU flies to my mom or one of my cousins it is Haswell+Nvidia for me.
Epic fail, AMD, yet another shitty Windows-only 'standard' - 20 years of M$ pissing and sabotaging every single kind of standard they could get their hands on gives us an idea where this is going ...
That piece of shit A10-6800K that I bought last week that barely works with fglrx beta in any real 3D workload ( as oppose to community-modded Quake 3 engines from the PTS ) is proof of what to expect from these new cards : cool hardware engineers who skipped the chapter where it was explained that hardware is useless without the software. 'The Most Powerful GPU Yet' that, most likely, will have shader corruption in TF2 ...
They can't make a decent linux driver no matter how much they try, but they lauch yet another new 'standard' API for Windows ... Geez, next year this APU flies to my mom or one of my cousins it is Haswell+Nvidia for me.
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