Interesting, but not surprising. If AMD had been first and made a Quake 2 Raytracing port, it would probably suck on Nvidia RTX. We need more information to understand whether either implementation 'sucks' and how it does so... except that both of them 'suck' at doing what Jensen Huang bald-faced lied to the audience about at the Turing presentation. Fully ray-traced games, modern games, are not happening for years yet on consumer hardware, if then, from any vendor.
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Quake II RTX Performance For AMD Radeon 6000 Series vs. NVIDIA On Linux
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Let me see if I understand what I am seeing, a 24 year old game, has been redone using raytracing and upscaled to 4k, still looks like shit and even the fastest video cards from the vendor that actually carried out the "port" can't run the game at acceptable frame rates.
What exactly is the point of ray tracing and this game?
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Originally posted by Teggs View PostInteresting, but not surprising. If AMD had been first and made a Quake 2 Raytracing port, it would probably suck on Nvidia RTX. We need more information to understand whether either implementation 'sucks' and how it does so... except that both of them 'suck' at doing what Jensen Huang bald-faced lied to the audience about at the Turing presentation. Fully ray-traced games, modern games, are not happening for years yet on consumer hardware, if then, from any vendor.
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Originally posted by sophisticles View PostLet me see if I understand what I am seeing, a 24 year old game, has been redone using raytracing and upscaled to 4k, still looks like shit and even the fastest video cards from the vendor that actually carried out the "port" can't run the game at acceptable frame rates.
What exactly is the point of ray tracing and this game?
- Likes 3
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Eh, I'd just like to be able to play the Linux version of Quake 2 RTX. I've not tried v1.5.0 yet, but so far whether Ubuntu or Arch, it crashes before it even loads on a RTX 3090 for me. Same hardware with Windows installed (well, a different NVMe SSD, as I didn't want to wipe my nicely-set-up Arch install) it runs fine.
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Originally posted by coder View PostTrue, but look at the benchmarks again. He also tested a bunch of first the Raytracing Generation of Nvidia cards, and they all did much better than any of AMD's GPUs!
At the end AMD needs to change gears no matter if increasing raytracing cores on the die, driver and software implementation or in marketing, convincing game engine devs to use their techniques.
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Originally posted by sophisticles View PostLet me see if I understand what I am seeing, a 24 year old game, has been redone using raytracing and upscaled to 4k, still looks like shit and even the fastest video cards from the vendor that actually carried out the "port" can't run the game at acceptable frame rates.
What exactly is the point of ray tracing and this game?
- Likes 1
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Originally posted by sophisticles View PostLet me see if I understand what I am seeing, a 24 year old game, has been redone using raytracing and upscaled to 4k, still looks like shit and even the fastest video cards from the vendor that actually carried out the "port" can't run the game at acceptable frame rates.
What exactly is the point of ray tracing and this game?
- Likes 2
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