Phoronix: R600 Gallium3D Shader Compiler Milestone Hit
Beyond working on a R600/700 winsys as well as a command submission checker for these ATI Radeon HD 2000/3000/4000 series graphics processors, Jerome Glisse of Red Hat has also been busy at work on a shader compiler for the R600/700 ASICs with the still-in-early-development Gallium3D driver. Over the weekend Jerome hit one of his first milestones with this code. As Jerome mentions on his blog, the shader compiler is still beginning to work: as in a tri-flat being rendered using this new compiler infrastructure...
Beyond working on a R600/700 winsys as well as a command submission checker for these ATI Radeon HD 2000/3000/4000 series graphics processors, Jerome Glisse of Red Hat has also been busy at work on a shader compiler for the R600/700 ASICs with the still-in-early-development Gallium3D driver. Over the weekend Jerome hit one of his first milestones with this code. As Jerome mentions on his blog, the shader compiler is still beginning to work: as in a tri-flat being rendered using this new compiler infrastructure...
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