Im running
x.server x.org 1.7.2.0
Kernal 3.13
and Mesa 9.2
I have noticed On Mesa 10.1 and above adding AA to source engine games slows the framerate to unplayable. Also On Mesa 10.1 the overal FPS is higher than 9.2 but it is not as smooth by far, also 10.2 is even worse.
So the question I have is how can one make a change that ruins a game such as a source engine game and not actually play test to see if that was a positive change? It seems like a chef not tasting the stew before serving.
So at the moment, I wont run Oibaf or Edgers just incase it screws the performance up, but i would like some Opengl support for newer games.
x.server x.org 1.7.2.0
Kernal 3.13
and Mesa 9.2
I have noticed On Mesa 10.1 and above adding AA to source engine games slows the framerate to unplayable. Also On Mesa 10.1 the overal FPS is higher than 9.2 but it is not as smooth by far, also 10.2 is even worse.
So the question I have is how can one make a change that ruins a game such as a source engine game and not actually play test to see if that was a positive change? It seems like a chef not tasting the stew before serving.
So at the moment, I wont run Oibaf or Edgers just incase it screws the performance up, but i would like some Opengl support for newer games.
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