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Deadfall Adventures Is Out For Linux, AMD Users Beware
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Did everyone else started downloading this game now? It started out fast but now suddenly im getting crappy dl speed :P
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Originally posted by Veerappan View PostSince we've got you here...
Do you happen to know which GL version/features/extensions are required?
I'm mostly trying to figure out if it'd work on the OSS radeon drivers (because Catalyst is silly). Is GL 3.1 sufficient, or are there 4.0 features that are needed?
And well, I guess if the r600g/radeonsi drivers are missing required features, there'll be a bug report on dri-devel/mesa-dev in the next few hours, anyway.
"GL_ARB_depth_texture",
"GL_ARB_framebuffer_object",
"GL_ARB_instanced_arrays",
"GL_ARB_map_buffer_range",
"GL_ARB_occlusion_query",
"GL_ARB_pixel_buffer_object",
"GL_ARB_shader_texture_lod",
"GL_ARB_texture_float",
"GL_ARB_texture_rectangle",
"GL_ARB_texture_rg",
"GL_EXT_packed_depth_stencil",
"GL_EXT_texture_compression_s3tc",
"GL_EXT_texture_filter_anisotropic",
"GL_EXT_texture_sRGB",
Mind you that some distros may need to install an additional package to support S3TC.
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Originally posted by IneQuation View PostNo opt-in is necessary. The beta is the mainline in the Linux package.
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No opt-in is necessary. The beta is the mainline in the Linux package.
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Originally posted by IneQuation View PostWell, I'm the porter and it works for me.
Well, nuff said then!
I suppose i just need to buy the game and then in game config opt in for beta and i should be able to dl and install?
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Originally posted by IneQuation View PostWell, I'm the porter and it works for me.
Do you happen to know which GL version/features/extensions are required?
I'm mostly trying to figure out if it'd work on the OSS radeon drivers (because Catalyst is silly). Is GL 3.1 sufficient, or are there 4.0 features that are needed?
And well, I guess if the r600g/radeonsi drivers are missing required features, there'll be a bug report on dri-devel/mesa-dev in the next few hours, anyway.
Leave a comment:
Leave a comment: