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Unvanquished Is Rewriting, Modernizing The Quake 3 Engine

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  • n3wu53r
    replied
    Originally posted by Ramiliez View Post
    Did you considered other options? If yes which were they?
    Why is better to modernize engine than ship the game?
    You say that as if they cannot do both and that they are mutually exclusive.
    Also, the amount of time people spend writing code is generally not going to affect the speed of game shipment since all the other parts (assets, sound..) are done by other people. Most of the work is not programming, which is why most FOSS games just suck.

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  • Ramiliez
    replied
    Originally posted by kangz View Post
    We are not scraping the current engine but more like evolving it incrementally. We are however scraping and replacing the internals one at a time so that eventually we have a more "modern" engine.
    Did you considered other options? If yes which were they?
    Why is better to modernize engine than ship the game?

    Leave a comment:


  • kangz
    replied
    We are not scraping the current engine but more like evolving it incrementally. We are however scraping and replacing the internals one at a time so that eventually we have a more "modern" engine.

    Leave a comment:


  • dh04000
    replied
    They have done some cool things with their engine so far. To bad they have scrap it and write something brand new after coming so far. Maybe forking the DOOM3 engine would be a good place to start?

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  • phoronix
    started a topic Unvanquished Is Rewriting, Modernizing The Quake 3 Engine

    Unvanquished Is Rewriting, Modernizing The Quake 3 Engine

    Phoronix: Unvanquished Is Rewriting, Modernizing The Quake 3 Engine

    The Unvanquished open-source game is one of the most fascinating open-source game projects as they've strived for fundamental improvements in the ioquake3 engine and also to deliver high quality art assets and in-game content. Unvanquished is powered by the Daemon Engine, which is derived from the ioquake3 engine at its core -- the open-source version of id's Quake III engine. With the original code being the better part of two decades old, the developers are seeking to modernize and rewrite the code-base...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
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