Originally posted by Setlec
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The primary issue is that I don't know GL well enough, so I barely touched any renderer stuff in the tree (well apart from cleanups and refactoring).
I actually have an older patch for sikkmod against my tree, but I can't tell if that's the way to go. What I can say is that most options from that mod make the performance suck on r600g.
But anyone is welcome to improve the code and submit patches/pull requests
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