Originally posted by WillyThePimp
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Welcoming The ioDoom3 Project
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Regarding MFC, IIRC these are available via the Windows Driver Development kit.
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Originally posted by gilboa View PostHopefully ID will simply ignore such posts, and continue to releasing their future engines under GPL.
Originally posted by Drago View PostHe said "Linux friendly". I find this in desura: http://www.desura.com/games/doom-iii
It would be nice if you could get all the native id games through Desura though, but somehow I do not see that happening anytime soon. A real shame too, since Tux Games is not selling any id games any-more. I guess Soul_keeper's best hope is try and grab a copy second hand, so it does not at least count as another Windows sale.Last edited by Hamish Wilson; 29 November 2011, 02:57 PM.
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Originally posted by RussDill View PostDid you not see all the links to steam? You get all the data files and the CD keys.
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Originally posted by Soul_keeper View PostToo bad I can't find any linux friendly digital downloads for purchasing doom3+expansion.
I've lost my original box set
Would be fun to play around a bit with the original before delving into the gpl code.
Not to mention all the "art" is still closed.
Why doesn't desura have doom3 ? :/
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Too bad I can't find any linux friendly digital downloads for purchasing doom3+expansion.
I've lost my original box set
Would be fun to play around a bit with the original before delving into the gpl code.
Not to mention all the "art" is still closed.
Why doesn't desura have doom3 ? :/
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Originally posted by WillyThePimp View PostExactly, when did releasing an 8-9 years old engine become the only way to contribute to OSS? The money and effort put in this would have been much better spent in many of the needs some of the better (even better than their own) engines we already have (Ogre3D, for example).
Many positive things with this release, positive useless things. Useless in the sense nothing is really being driven forward.
- Gilboa
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Originally posted by Hamish Wilson View PostWhy should he release anything at all, if you are going to act like this is somehow a bad thing? Especially considering, other than legal fees (done in-house by Bethesda lawyers due to their own demands, none of the other releases had to clear legal except for maybe RTCW) how much money or effort did you expect this to have used?
I for one value having the Doom 3 source for source port purposes alone, let alone anything else. He is giving what he has to give, and I think you are being extremely rude and are doing a disservice to the community to ask more of him, especially as I do not know if you have done anything that is more productive. I know I certainly have not.
@ WillyThePimp: iD Software owes you NOTHING, so take your trolling ass elsewhere if you're not here to contribute something in a positive light.
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Originally posted by WillyThePimp View PostExactly, when did releasing an 8-9 years old engine become the only way to contribute to OSS? The money and effort put in this would have been much better spent in many of the needs some of the better (even better than their own) engines we already have (Ogre3D, for example).
Many positive things with this release, positive useless things. Useless in the sense nothing is really being driven forward.
I for one value having the Doom 3 source for source port purposes alone, let alone anything else. He is giving what he has to give, and I think you are being extremely rude and are doing a disservice to the community to ask more of him, especially as I do not know if you have done anything that is more productive. I know I certainly have not.
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Originally posted by Hamish Wilson View PostI see you have completely discounted the advantages of having such code around so that we can make source ports.
Besides, since when did contributing to the community have so many strings attached?
Many positive things with this release, positive useless things. Useless in the sense nothing is really being driven forward.
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