Sluggish performance in 3d with Mac OSX?
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Mac OS X 10.6.3 vs. Windows 7 vs. Ubuntu 10.04 Benchmarks
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Hi,
Can you guys run some test with and without compiz enabled? From my and others experiences this can lead to great performance differences in OpenGL games. Especially in wine - as I heard that you want to test wine performance too
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Originally posted by Enrox View PostPersonally, I think that those tests are meaningless.
Who's the moron that runs Apache on Windows 7?
Who cares about performances of those apps on a client OS?
If the tests were run on Windows Server it would make sense, but on Windows 7 is just totally useless.
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Originally posted by susikala View PostHm, I can't do anything about it if you try really hard to understand my opinions in a light you personally find fitting.
I'm saying those benchmarks are a waste of time and money (-my- money, if I decide to donate). You don't need to be a genius to know games work smoothlier on Windows than on Linux, you can install two games on both. I can assure you that in any conceivable setup, with every conceivable driver, Windows will beat the crap out of Linux. Not just Ubuntu, but even your tuned-to-insanity -Ox Gentoo.
If you don't the articles, don't read them and/or stop donating to Phoronix. Complaining in the discussion thread for the article results does nothing but annoy those of us who *are* interested in those results.
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A benchmark I would love to see: Photoshop CS5 on OS X and Windows 7... you know... real stuff that matters
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Originally posted by kraftman View PostPersonally, I think the most interesting will be some parallel benchmarks and benchmarks like Apache, PostgreSQL, Sqlite not interesting at all (at least using Ext4 file system).
Who's the moron that runs Apache on Windows 7?
Who cares about performances of those apps on a client OS?
If the tests were run on Windows Server it would make sense, but on Windows 7 is just totally useless.
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It would be interesting (perhaps) if we could re-compile one of the Gallium3D drivers using the Windows winsys (I imagine there must be one out there, even if not open source) to see what the performance is. [ie, how much of the performance differences with some games are within the driver itself versus the other supporting Windows library and/or Kernel]
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It looks like NV drivers are better optimized for Windows... So fglrx are "friendly" for 3D in Linux than NV drivers (on my HD4850 I get the same FPS both in Windows Vista x64 Home Premium and Ubuntu 10.04 x64)
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