Blender 4.0 Released For This Incredible Open-Source 3D Modeling Software

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts
  • phoronix
    Administrator
    • Jan 2007
    • 67416

    Blender 4.0 Released For This Incredible Open-Source 3D Modeling Software

    Phoronix: Blender 4.0 Released For This Incredible Open-Source 3D Modeling Software

    After a one week delay, Blender 4.0 is now available as the latest major update to this leading open-source and cross platform 3D modeling software...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
  • mirmirmir
    Senior Member
    • Jan 2021
    • 589

    #2
    Finally base point transform 😭😭
    It's my main complain for my precise modelling workflow. Although I already familiar without it, with this "new" feature simplify many of my unnecessarily tedious operations

    Edit:
    I haven't figured out to scale and rotate with base point. All manual and tuts out there only showing how to snap to a target point, while the base point is still on origin.

    There's "A" key modifier to add snap point, maybe that answers my question. But I have no idea how to use it.
    Last edited by mirmirmir; 14 November 2023, 10:37 PM.

    Comment

    • nyanbinary
      Phoronix Member
      • Sep 2022
      • 100

      #3
      Peak has released

      Comment

      • FuchtelJockel
        Junior Member
        • May 2021
        • 15

        #4
        Cycles... Cycles... Cycles...

        Comment

        • Panix
          Senior Member
          • Sep 2007
          • 1568

          #5
          Originally posted by FuchtelJockel View Post
          Cycles... Cycles... Cycles...
          'Hope Michael (still?) has a 7900 XTX or even 7900 XT.... I want to see how bad/good the card is in Blender 4.0 (and whether HIP-RT works) - I'm looking for up-to-date info/scores compared to a 3090.

          Comment

          • rmfx
            Senior Member
            • Jan 2019
            • 766

            #6
            Great release, but they still didn't clue in how a modern professional animation/vfx production works.

            So many design decisions scream out loud the team never even spent 10 days at Pixar, Animal Logic, Weta or ILM to see what matters and what does not.

            Comment

            • mirmirmir
              Senior Member
              • Jan 2021
              • 589

              #7
              Originally posted by rmfx View Post
              Great release, but they still didn't clue in how a modern professional animation/vfx production works.

              So many design decisions scream out loud the team never even spent 10 days at Pixar, Animal Logic, Weta or ILM to see what matters and what does not.
              Your comment screams "I don't know what I'm talking about"

              Comment

              • jacob
                Senior Member
                • Jul 2010
                • 2973

                #8
                Originally posted by rmfx View Post
                Great release, but they still didn't clue in how a modern professional animation/vfx production works.

                So many design decisions scream out loud the team never even spent 10 days at Pixar, Animal Logic, Weta or ILM to see what matters and what does not.
                Blender is mainly designed for game development, where it has been wildly successful, but it *is* used in movies as well. AFAIK Netflix and Amazon use it for their own productions and Pixar has recently released Renderman for Blender, so there.

                Comment

                • rmfx
                  Senior Member
                  • Jan 2019
                  • 766

                  #9
                  Originally posted by mirmirmir View Post

                  Your comment screams "I don't know what I'm talking about"
                  Yeah right….
                  Last edited by rmfx; 15 November 2023, 12:25 AM.

                  Comment

                  • rmfx
                    Senior Member
                    • Jan 2019
                    • 766

                    #10
                    Originally posted by jacob View Post

                    Blender is mainly designed for game development, where it has been wildly successful, but it *is* used in movies as well. AFAIK Netflix and Amazon use it for their own productions and Pixar has recently released Renderman for Blender, so there.
                    Give me one blockbuster made with Blender since it’s used everywhere ?

                    I can cite hundreds made with Maya, Houdini, Katana. As of 2023, the biggest prod ever made with Blender was Netflix’s Next Gen (and the studio bankrupt since then).

                    Comment

                    Working...
                    X