Well, Furmark works, even with fglrx (release 8.5 to be precise), but it also requires some user interaction before the test begins.
Most DX based benchmarks I've seen require some sort of user interaction, so finding a "point 'n' click" one will be hard. I think the only option in this case would be timedemos in commercial games. Anyone know of any freely available demos for Windows games that can be used for such ends?
Most DX based benchmarks I've seen require some sort of user interaction, so finding a "point 'n' click" one will be hard. I think the only option in this case would be timedemos in commercial games. Anyone know of any freely available demos for Windows games that can be used for such ends?
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