I don't care much about the name, I just want a good API. "glNext" needs to take the next step in GPU programming, not go the Mantle route and take a back-seat behind Direct3D.
BTW, does anyone know if Nvidia has been involved in the design of "glNext"? "glNext" needs to be designed for future GPUs not for five year old GPUs like the obsolete Mantle.
BTW, does anyone know if Nvidia has been involved in the design of "glNext"? "glNext" needs to be designed for future GPUs not for five year old GPUs like the obsolete Mantle.
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