Originally posted by przemoli
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Next-Gen OpenGL To Be Shown Off Next Month
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Originally posted by paulpach View PostInteresting. I always assumed that apple would eventually bring Metal to OSX, but from what you are saying, it would need some improvements for that to happen. The fact that they haven't done it yet is very telling, I don't know enough about Metal, but perhaps it is geared specifically for mobile and not suitable for desktop as it is?
Microsoft Locked-down + Directx + Mantle = Directx 12
Apple Locked-down + OpenGL + Mantle = Metal
OpenGL + Mantle + Khronos/Everyone else - OpenGL = glNext?
I'm saying + Mantle because it seems like everything is doing CPU performance improvements, essentially doing what Mantle did.
Plot twist: Mantle is the codename for the next OpenGL. The open source ready-to-be-used version of Mantle, is glNextLast edited by profoundWHALE; 04 February 2015, 06:46 PM.
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Originally posted by paulpach View PostInteresting. I always assumed that apple would eventually bring Metal to OSX, but from what you are saying, it would need some improvements for that to happen. The fact that they haven't done it yet is very telling, I don't know enough about Metal, but perhaps it is geared specifically for mobile and not suitable for desktop as it is?
I don't think there's anything to really stop them from bringing it to their desktop, they just haven't bothered doing so yet and probably won't until they get some real usage in iOS and it proves itself. Maybe GL Next will make it unnecessary, maybe not. I'm sure they will wait a year and evaluate how things have gone at that point.
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