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DAV1D: A New AV1 Video Decoder From The VideoLAN Developers

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  • #51
    Originally posted by Weasel View Post
    And yeah I'll start to provoke people in any Rust-related thread from now on, for payback.
    Really a cutie

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    • #52
      Originally posted by pal666 View Post
      that we require fast decoder. fast coder is not required by us. even in universe where fast coder is never created, av1 would be huge success
      Well "you" may not require an encoder but "we" certainly do. AV1 can be successful even if it's kept jealously confined to youtube and netflix, but that's a totally meaningless argument. By the same logic "we" would not require a Rust compiler (since that's what the thread seems to be hijacked to) because Microsoft already has one internally and "we" don't need it to run their proprietary binaries, right?

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      • #53
        Originally posted by oleid View Post
        Yes I know. There is also libaom. Neither is really usable at the moment. That's why it's urgent for either of them to evolve to become a practically viable replacement to HEVC.

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        • #54
          Originally posted by LinAGKar View Post

          Frames per second per second?
          High acceleration fps! I'm givin' her all she's got, captain!

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          • #55
            Originally posted by fuzz View Post

            High acceleration fps! I'm givin' her all she's got, captain!
            Well here's a novel concept at last. How's that for hardware acceleration? No other codec in the world supports that!

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            • #56
              Originally posted by oleid View Post
              The last huge case I remember is SourceForce, where they changed the installers of certain projects (like GIMP) to include adware. That was in 2015.
              You are fully right to be irritated by that, but as far as I'm concerned, adware isn't malware. It's just simply a nuisance.
              It's kind of like poison vs venom - they're both toxins that will hurt you but they're very distinctly different.
              Why doesn't that happen more often - i.e. in case of trojans? Possibly, because many people get their software these days from "stores" like Google/Windows/Apple or Steam. But these stores don't qualify as "a source that actually gives a damn about security". And that's the part of your previous answer I'm not comfortable with and hence my answer. If the source "gives a damn about security", I either don't get my stuff from it, or I have to guard myself against possible attacks from that very source. At least my opinion.
              I would argue they care about security quite a bit (especially Apple - they're pretty picky about what's allowed in their store). In my experience, each of these stores cares about maintaining an ecosystem that pleases the consumer. What gives you the impression they're not secure?

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              • #57
                Originally posted by uid313 View Post
                Scary with decoders written in C.
                I think it would be preferable to have parsers and decoders written in Rust, in order to increase security and stability.
                I hope you are happy with low FPS 4K video... (unless you aren't scared of assembly)

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                • #58
                  Originally posted by schmidtbag View Post
                  I would argue they care about security quite a bit (especially Apple - they're pretty picky about what's allowed in their store). In my experience, each of these stores cares about maintaining an ecosystem that pleases the consumer. What gives you the impression they're not secure?
                  No, quite the opposite. This is what I wanted to say. I do not think that they are "a source that actually gives a damn about security". Hence fewer malware/adware/whateverware cases in this decade. English isn't my mother tongue, probably I expressed myself incorrectly before.

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                  • #59
                    Originally posted by tildearrow View Post

                    I hope you are happy with low FPS 4K video... (unless you aren't scared of assembly)
                    I don't see any difference between the two languages (C and rust). Both can use in-line assembly, intrinsics and/or simd if you wish to do so.

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                    • #60
                      Originally posted by oleid View Post
                      I don't see any difference between the two languages (C and rust). Both can use in-line assembly, intrinsics and/or simd if you wish to do so.
                      What I meant is that if uid313 wants a decoder written in pure Rust (no assembly optimizations (because they may be unsafe to uid313)) he may need to accept slow decoding, especially on high-resolution videos.

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