Even though you're not paying Apple directly for the product by buying second hand Apple products and creating a second-hand market that adds value to the Apple product and people are willing to pay more knowing they can offload it later for a decent price....
I just feel you're still supporting the Apple company even though you're buying a second hand instead of a company that supports Linux but I do understand that the hardware is not the same so whatever to teach their own
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Reverse Engineering, Open-Source Driver Writing Continues For Apple's M1 GPU
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Originally posted by cytomax55 View PostPersonally that's not for me never owned apple stuff but it seems to make a lot of people happy
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Originally posted by lucrus View PostIt will end up like nouveau at best, but I'm not worried because I feel lucky enough to know what to buy and what to avoid.
Anyway kudos for the work, it will be very useful in the future.
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Originally posted by iskra32 View Post
Remember that the reason that Nouveau sucks as bad as it does today isn't just because Nvidia provides no documentation, they actively and deliberately stonewall the project by packaging and licensing their firmware blobs in a way where Nouveau will never be able to do 3D rendering, video decoding, and power management without Nvidia's blessing for particular models and generations. While from what i've heard this kind of insurmountable problem hasn't been run into on the Apple reverse engineering effort yet.
I have a 10 year old laptop with 750M, maybe I should give it a spin and find out
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Personally that's not for me never owned apple stuff but it seems to make a lot of people happy
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Originally posted by iskra32 View PostMy point is that in 2021 the primary thing limiting Nouveau is Nvidia deliberately stonewalling the project rather than just investing zero effort in FOSS like most companies
Honestly, Apple is as bad as Microsoft in this regard. They consume and use plenty of FOSS, but they contribute nothing back to the FOSS community, unless it's specifically to help people develop for OSX. Here's their contributions - nothing of significance except tools to bring people into the Apple ecosystem.Last edited by torsionbar28; 15 September 2021, 05:18 PM.
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Originally posted by SteamPunker View PostReally impressive and promising work.
I really wonder why Alyssa didn't focus on developing a Vulkan driver first, though. As she herself said in the presentation, Metal is conceptually quite close to Vulkan, and the GPU lacks some of the hardware features required for full OpenGL support. Why not leave the OpenGL compatibility stuff to Zink?
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Really impressive and promising work.
I really wonder why Alyssa didn't focus on developing a Vulkan driver first, though. As she herself said in the presentation, Metal is conceptually quite close to Vulkan, and the GPU lacks some of the hardware features required for full OpenGL support. Why not leave the OpenGL compatibility stuff to Zink?
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Originally posted by Charlie68 View PostIf you are forced to reverse engineer it is because there is no documentation.
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