Originally posted by stalkerg
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No, they don't.
The PS3 offered PSGL, which was a GL ES and NVIDIA CG derivative, but nobody used it because the performance was horrible. PS3's native API, which everybody used instead, was LibGCM: http://www.psdevwiki.com/ps3/RSX#RSX_Libraries
The PS4 uses a low-level API called GNM and a high-level API called GNMX: http://www.eurogamer.net/articles/di...-playstation-4
The Wii uses it's own proprietary API called GX: http://devkitpro.org/wiki/libogc/GX
I really wish people would stop this misinformation, because "OpenGL everywhere" isn't.
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