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Will Mesa/Gallium3D Work With The Open-Source Doom 3?
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Of course you can always reuse your old board, cpu fan, ram, psu... forget that stupid idea soon.
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I'm really looking forward to those image comparisons! They are extremely interesting now that I know that my Radeon 4850 should kick ass and handle it quite well.
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I would not use nouveau for long time as the binary driver is much better, i tested it a few month ago however. intel users can not switch, but i. e. xbmc can use vaapi acc with full h264 l5.1 support where even fglrx fails (via xvba wrapper). if you have got a strong cpu when maybe use ati oss, but for me thats pointless especially with a fast ati card - you lose so much speed and opengl features.
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Having never played Doom3, are the textures really that blurry? Or does it fall back due to lacking some feature?
If that's how it's supposed to look at Ultra, I'm severely disappointed in the Crysis of its time..
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For this article I'm only getting text in half of the content column, and all the graphs are getting cut off. It appears that the ad is taking up an entire column instead of being floated in the text.
Firefox 8, Windows Vista.
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Will Mesa/Gallium3D Work With The Open-Source Doom 3?
Phoronix: Will Mesa/Gallium3D Work With The Open-Source Doom 3?
With the release of the Doom 3 source-code coming up soon (after John Carmack is done addressing a patent issue), it's time to begin dusting off your old id Software Doom 3 DVD/CDs and/or get ready to begin developing new content and games on the id Tech 4 engine. If you're wondering whether or not the open-source Mesa/Gallium3D Linux drivers in 2011 will now work with the id Tech 4 game from 2004, here are some tests of the very latest open-source Intel, ATI/AMD, and NVIDIA drivers under Ubuntu Linux.
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