Originally posted by Wyatt
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Mesa Now Supports A Bit More Of OpenGL 3.0
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Originally posted by RealNC View PostS3TC is supported by an external library:
When installing that, Mesa will report S3TC as supported. It doesn't work with the r600 Gallium driver though. Only with r600 classic and r300 Gallium.
Okay, so it's a normal library. Might it be possible to write and distribute other possibly-encumbered extensions in the same manner? (I guess mesa just hooks it at runtime if the file exists?)
And what's wrong with it in r600g (if you happen to know)?
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Does it actually work with r600c? Did anyone get an S3TC app running correctly using r600c?
I thought only r300g had it working.
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Originally posted by Wyatt View PostHow does the (still-missing) S3TC thing work? I hear it being called a plug-in, but how does that jive with Mesa? I've never heard of an interface for that; could these things be loaded at runtime as plugins?
When installing that, Mesa will report S3TC as supported. It doesn't work with the r600 Gallium driver though. Only with r600 classic and r300 Gallium.
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Originally posted by curaga View PostThe risk with these features being in separate branches is bitrot. Even if they, say the float one, apply now, will they in Mesa 7.12?
Would be nice if someone outside of these patents' influence would keep these features alive. Perhaps it would even become the de-facto Mesa source for everyone who doesn't give a shit about the sw patents.
How does the (still-missing) S3TC thing work? I hear it being called a plug-in, but how does that jive with Mesa? I've never heard of an interface for that; could these things be loaded at runtime as plugins?
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@droidhacker & @DeepDayze:
What the fuck, guys, did you even read the quoted text? It defines "open standards" as technologies that are (a) free to implement and use and (b) formalized by committees that are open to outside participation.
According to this definition, HTML is an open standard, whereas H.264 or DirectX aren't. OpenGL falls into a gray zone, as it contains a few parts that are not free to implement.
How the hell does this translate to that stuff you said?
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The risk with these features being in separate branches is bitrot. Even if they, say the float one, apply now, will they in Mesa 7.12?
Would be nice if someone outside of these patents' influence would keep these features alive. Perhaps it would even become the de-facto Mesa source for everyone who doesn't give a shit about the sw patents.
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Originally posted by elanthis View PostAbout 13 more years for the floating-point patent.
Everyone needs to help spread the word to fight patents, and I really wish companies would join together to do so as well. And no, the Open Invention Network doesn't count, because it's just a patent pool, and that simply reaffirms patents. They need to be fraught against, not reaffirmed.
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Originally posted by droidhacker View PostTranslation: You are free to do what we tell you to do and you are not free to do what we don't tell you to do or tell you not to do.
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Originally posted by hal2k1 View PostIndeed. Microsoft's definition of "open standard" is interesting:
Vijay Kapoor, national technology officer, Microsoft, defines what open standards are as follows: "Let's look at what an open standard means: 'open' refers to it being royalty-free, while 'standard' means a technology approved by formalised committees that are open to participation by all interested parties and operate on a consensus basis."
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