Originally posted by 89c51
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Heck, Canonical even does two entirely different code bases for Unity: Nux-based and Qt-based. And since Nokia announced that Qt 5 will require hardware accelerated OpenGL, we can expect that Canonical will redo Unity2D from scratch in some other toolkit again (maybe EFL like with some old UNR version).
Wouldn't it be more logical to rather fix LLVMpipe to make two Unity versions unnecessary?
Yes, it would be if Canonical's main goal wasn't full copyright control.
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